57. State Machine Using Function Pointers

Back To All Submissions
Previous Submission
Next Submission

Code

#include <stdio.h>

void state_init()    { printf("Init"); }
void state_load()    { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit()    { printf("Exit"); }

// Your logic here
void run_state_sequence(int start) {
    int count=0;
    void(*state[4])() ={state_init,state_load,state_execute,state_exit};
    while(count < 3){
        if(start >=4){
            start=0;
        }
         state[start]();
         printf("\n");
         count++;
         start++;
    }
   
}

int main() {
    int start;
    scanf("%d", &start);
    run_state_sequence(start);
    return 0;
}

Solving Approach

 

 

 

Was this helpful?
Upvote
Downvote