State Machine Using Function Pointers

Code

#include <stdio.h>

void state_init()    { printf("Init\n"); }
void state_load()    { printf("Load\n"); }
void state_execute() { printf("Execute\n"); }
void state_exit()    { printf("Exit\n"); }

void run_state_sequence(int start) {
    void (*states[4])() = {
        state_init,
        state_load,
        state_execute,
        state_exit
    };

    int index = start;

    for (int i = 0; i < 3; i++) {
        states[index]();
        index = (index + 1) % 4;
    }
}

int main() {
    int start;
    scanf("%d", &start);
    run_state_sequence(start);
    return 0;
}

Solving Approach

 

 

 

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Input

0

Expected Output

Init Load Execute