#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
void (*func_arr[4])();
func_arr[0]=state_init;
func_arr[1]=state_load;
func_arr[2]=state_execute;
func_arr[3]=state_exit;
for(int i=0; i<3;i++){
func_arr[(start+i)%4]();
printf("\n");
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}