#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
typedef void (* StateOperation)(void);
StateOperation stateTable[] = {&state_init, &state_load, &state_execute, &state_exit};
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
for(int i = 0; i < 3; i++)
{
start = start % 4;
stateTable[start]();
start++;
if(i != 2) printf("\n");
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}