#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
typedef void (*state_func_type)(void);
state_func_type state_ptrs[4] = {
state_init,
state_load,
state_execute,
state_exit
};
// Your logic here
void run_state_sequence(int start) {
for (int i = 0; i < 3; i++){
int state = (start+i)%4;
state_ptrs[state]();
printf("\n");
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}