All submissions

State Machine Using Function Pointers

Code

#include <stdio.h>

void state_init()    { printf("Init\n"); }
void state_load()    { printf("Load\n"); }
void state_execute() { printf("Execute\n"); }
void state_exit()    { printf("Exit\n"); }


void run_state_sequence(int start) {
    void (*states[4])(void) ={ state_init, state_load, state_execute, state_exit};

    for(int i = 0; i < 3; i++){
        int func_index = (start + i) % 4;
        states[func_index]();
    }
}

int main() {
    int start;
    scanf("%d", &start);
    run_state_sequence(start);
    return 0;
}

 

 

 

Loading...

Input

0

Expected Output

Init Load Execute