// #include <stdio.h>
// void state_init() { printf("Init"); }
// void state_load() { printf("Load"); }
// void state_execute() { printf("Execute"); }
// void state_exit() { printf("Exit"); }
// // Your logic here
// void run_state_sequence(int start) {
// // Implement using function pointer array
// }
// int main() {
// int start;
// scanf("%d", &start);
// run_state_sequence(start);
// return 0;
// }
#include <stdio.h>
void state_init(){printf("Init");}
void state_load(){printf("Load");}
void state_execute() {printf("Execute");}
void state_exit() {printf("Exit");}
void run_state_sequence(int start){
void (*function_pointer[])()={state_init, state_load, state_execute, state_exit};
for(int i=0;i<3;i++){
int index =(start +i)%4;
function_pointer[index]();
if(i<2)
printf("\n");
}
}
int main(){
int start;
scanf("%d",&start);
run_state_sequence(start);
return 0;
}
Input
0
Expected Output
Init Load Execute