#include <stdio.h> void state_init() { printf("Init"); } void state_load() { printf("Load"); } void state_execute() { printf("Execute"); } void state_exit() { printf("Exit"); } typedef void (*state_func_t)(void); // Your logic here void run_state_sequence(int start) { // Implement using function pointer array state_func_t state_func[4] = {state_init, state_load, state_execute, state_exit}; int i=0; while(i<3){ state_func[(start+i)%4](); printf("\n"); i++; } return; } int main() { int start; scanf("%d", &start); run_state_sequence(start); return 0; }
Test Cases
Test Results
Input
0
Expected Output
Init Load Execute