#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
typedef void (*state_func_t)(void);
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
state_func_t state_func[4] = {state_init, state_load, state_execute, state_exit};
int i=0;
while(i<3){
state_func[(start+i)%4]();
printf("\n");
i++;
}
return;
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}