#include <stdio.h> void state_init() { printf("Init"); } void state_load() { printf("Load"); } void state_execute() { printf("Execute"); } void state_exit() { printf("Exit"); } // Your logic here void run_state_sequence(int start) { const size_t func_ptr_arr_size = 4; const size_t num_of_ites = 3; // declare func ptr array void (*func_ptr_arr[func_ptr_arr_size])() = {state_init, state_load, state_execute, state_exit}; int idx = start; for (int i = 0; i < num_of_ites; i++) { idx = (start + i) % func_ptr_arr_size; // wrap around the array func_ptr_arr[idx](); if (i < num_of_ites - 1) { printf("\n"); } } } int main() { int start; scanf("%d", &start); run_state_sequence(start); return 0; }
Test Cases
Test Results
Input
0
Expected Output
Init Load Execute