#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
void (*func_ptr[4])() = {state_init, state_load, state_execute, state_exit};
// do a math thing to make sure it wraps around
for (int i = 0; i < 3; i++){
(func_ptr[(start + i) % 4]());
printf("\n");
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}