#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
void (*state_machine[4])() = {state_init, state_load,
state_execute, state_exit};
int count = 0, exe = start;
while (count < 3) {
state_machine[exe]();
printf("\n");
exe = (exe + 1) % 4;
count++;
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}