#include <stdio.h> void state_init() { printf("Init"); } void state_load() { printf("Load"); } void state_execute() { printf("Execute"); } void state_exit() { printf("Exit"); } typedef void (*state_fptr_t)(); state_fptr_t system_states[4] = { state_init, state_load, state_execute, state_exit }; // Your logic here void run_state_sequence(int start) { for (int i = 0; i < 3; ++i) { system_states[(start + i) % 4](); printf("\n"); // <!> \r\n doesn't match expected output } } int main() { int start; scanf("%d", &start); run_state_sequence(start); return 0; }
Test Cases
Test Results
Input
0
Expected Output
Init Load Execute