#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
void (*fnptr[][3])(void) = {
state_init,state_load,state_execute,
state_load,state_execute,state_exit,
state_execute,state_exit,state_init,
state_exit,state_init,state_load,
};
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
for(int i = 0; i< 3 ; i++)
{
(*fnptr[start][i])();
printf("\n");
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}