57. State Machine Using Function Pointers

Back To All Submissions
Previous Submission
Next Submission

Code

#include <stdio.h>
#include <stdint.h>

void state_init()    { printf("Init"); }
void state_load()    { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit()    { printf("Exit"); }

// Your logic here
void run_state_sequence(int start) {
    // Implement using function pointer array
    void (*state_machine[4]) (void)={state_init,state_load,state_execute,
    state_exit};
    
    for(uint8_t count=0;count<3;count++)
    {
        int currentIndex=((start+count)%4);
        state_machine[currentIndex]();
        printf("\n");
    }


}

int main() {
    int start;
    scanf("%d", &start);
    run_state_sequence(start);
    return 0;
}

Solving Approach

 

 

 

Was this helpful?
Upvote
Downvote