#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
void (*state_handlers[])(void) = {
state_init,
state_load,
state_execute,
state_exit
};
// Ensure valid "start"
start %= 4;
for (int i = 0; i < 3; i++) {
state_handlers[start]();
printf("\n");
start = (start + 1) % 4;
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}