#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
int index = 0;
void (*fptr_state_machine[])() = {&state_init,&state_load,&state_execute,&state_exit};
for(int i = 0; i < 3; i++)
{
index = (start + i) % 4;
fptr_state_machine[index]();
printf("\n");
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}