#include <stdio.h> void state_init() { printf("Init"); } void state_load() { printf("Load"); } void state_execute() { printf("Execute"); } void state_exit() { printf("Exit"); } // Your logic here void run_state_sequence(int start) { // Implement using function pointer array void (*arr[4])() = {state_init, state_load, state_execute, state_exit}; for (int i=0;i<3;i++){ switch ((start+i)%4){ case 0:{ (arr[0])(); printf("\n"); break;} case 1:{ (arr[1])(); printf("\n"); break;} case 2:{ (arr[2])(); printf("\n"); break;} case 3:{ (arr[3])(); printf("\n"); break; } } } } int main() { int start; scanf("%d", &start); run_state_sequence(start); return 0; }
Test Cases
Test Results
Input
0
Expected Output
Init Load Execute