#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
void (*arr[4])() = {state_init, state_load, state_execute, state_exit};
for (int i=0;i<3;i++){
switch ((start+i)%4){
case 0:{
(arr[0])();
printf("\n");
break;}
case 1:{
(arr[1])();
printf("\n");
break;}
case 2:{
(arr[2])();
printf("\n");
break;}
case 3:{
(arr[3])();
printf("\n");
break;
}
}
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}