#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
typedef void (*func_ptr)(void);
func_ptr sequence[4][3] = { {state_init,state_load,state_execute},
{state_load,state_execute,state_exit},
{state_execute,state_exit,state_init},
{state_exit,state_init,state_load}
};
for(int i=0 ; i<3 ; i++){
sequence[start][i]();
printf("\n");
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}