#include <stdio.h>
void state_init() { printf("Init\n"); }
void state_load() { printf("Load\n"); }
void state_execute() { printf("Execute\n"); }
void state_exit() { printf("Exit\n"); }
typedef void (*stateFunc)();
stateFunc arr[4] = {state_init, state_load, state_execute, state_exit};
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
int counter = 0;
for(int i = start; i < start + 3 && i < 4; i++) {
arr[i]();
counter++;
}
for(int i = 0; i < 3 - counter; i++) arr[i]();
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}