#include <stdio.h>
void state_init() { printf("Init"); }
void state_load() { printf("Load"); }
void state_execute() { printf("Execute"); }
void state_exit() { printf("Exit"); }
// Your logic here
void run_state_sequence(int start) {
// Implement using function pointer array
void (*fptr[4]) ();
fptr[0] = state_init;
fptr[1] = state_load;
fptr[2] = state_execute;
fptr[3] = state_exit;
int i = 0;
int j = 0;
while(i<3)
{
fptr[(start+i) % 4]();
printf("\n");
++i;
}
}
int main() {
int start;
scanf("%d", &start);
run_state_sequence(start);
return 0;
}