57. State Machine Using Function Pointers

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Code

#include <stdio.h>

void state_init()    { printf("Init\n"); }
void state_load()    { printf("Load\n"); }
void state_execute() { printf("Execute\n"); }
void state_exit()    { printf("Exit\n"); }

// Your logic here
void run_state_sequence(int start) {
        void (*states[4])() = {
                state_init,
                        state_load,
                                state_execute,
                                        state_exit
                                            };

                                                for (int i = 0; i < 3; i++)
                                                    {
                                                            states[(start + i) % 4]();
                                                                }
                                                                }
    // Implement using function pointer array


int main() {
    int start;
    scanf("%d", &start);
    run_state_sequence(start);
    return 0;
}

Solving Approach

 

 

 

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