#include<iostream>
#include<string>
using namespace std;
enum class State
{
Idle,
Busy,
Error
};
const char* toString(State s)
{
switch(s)
{
case State::Idle:
return "Idle";
case State::Busy:
return "Busy";
case State::Error:
return "Error";
}
return "";
}
int main()
{
int n;
cin>>n;
State state = State::Idle;
for (int i=0; i<n;i++)
{
string cmd;
cin>>cmd;
if( cmd =="start")
{
state=State::Busy;
}
if (cmd =="done")
{
state = State::Idle;
}
if (cmd =="fail")
{
state = State::Error;
}
}
cout<<toString(state);
return 0;
}
Input
3 start done start
Expected Output
Busy