#include <stdio.h>
#include <stddef.h> // for offsetof
typedef struct {
char a; // 1 byte
int b; // usually 4 bytes, aligned at 4
short c; // 2 bytes, aligned at 2
} MyStruct;
void print_offsets() {
printf("Offset of a: %zu\n", offsetof(MyStruct, a));
printf("Offset of b: %zu\n", offsetof(MyStruct, b));
printf("Offset of c: %zu\n", offsetof(MyStruct, c));
printf("Size: %zu\n", sizeof(MyStruct));
}
int main() {
MyStruct s;
print_offsets();
return 0;
}