#include <iostream>
using namespace std;
// class Distance;  // forward declaration
// class Point {
//  private:
//  int x;
//  public:
//   Point(int v) : x(v) {}
//   	// your code here: declare friend function sumValues
// };
// class Distance {
//  private:
//  	int d;
//  public:
//  	Distance(int v) : d(v) {}
//  	// your code here: declare friend function sumValues
// };
// // your code here: define friend function sumValues
// int main() {
// 	int a, b;
// 	cin >> a >> b;
	
// 	Point p(a);
// 	Distance dist(b);
// 	sumValues(p, dist);
// 	return 0;
// }
class Distance; // Forward declaration so the compiler knows this class exists
class Point {
	private:
	int x;
	public:
		Point(int v): x(v){}
		friend void sumValues(const Point& p, const Distance& D);
};
class Distance{
	private:
	int d;
	public:
		Distance(int v): d(v){}
		friend void sumValues( const Point& p, const Distance& D);
};
void sumValues(const Point& p, const Distance& d){
	int result = p.x + d.d;
	cout<< "Sum="<<result << endl;
}
int main(){
	int a,b;
	cin >> a >>b;
	Point p(a);
	Distance dist(b);
	sumValues(p,dist);
	return 0;
}Input
5 7
Expected Output
Sum=12