#include <iostream>
#include <cstdint>
using namespace std;
class Flags {
private:
uint8_t bits;
public:
explicit Flags(uint8_t b) : bits(b) {}
// Define operator~ to return a new Flags object with all 8 bits inverted
friend Flags operator~(const Flags& f){
Flags new_flags(~(f.bits));
return new_flags;
}
uint8_t getBits() const {
return bits;
}
};
int main() {
int val;
cin >> val;
Flags f(static_cast<uint8_t>(val));
Flags toggled = ~f;
cout << "Input=" << val
<< " Toggled Input=" << static_cast<int>(toggled.getBits());
return 0;
}