#include <stdio.h>
typedef struct {
unsigned short reg;
} ConfigRegister;
int validate_config(ConfigRegister *cfg) {
// Write logic using pointer access
int enable = (cfg->reg)&0x01;
int Property = ((cfg->reg)>>2)&0x03;
int reserved = ((cfg->reg)>>4);
if(enable==1 && Property!=3 && reserved==0){
return 1;
}
return 0;
}
int main() {
ConfigRegister cfg;
scanf("%hx", &cfg.reg);
int result = validate_config(&cfg);
printf("%d", result);
return 0;
}