#include <stdio.h>
#include <cstdint>
typedef union
{ struct
{
unsigned int enable : 1;
unsigned int mode : 1;
unsigned int priority : 2;
unsigned int reserve : 12;
}bits;
unsigned int reg;
} ConfigRegister;
int validate_config(ConfigRegister *cfg) {
// Write logic using pointer access
//printf("e:%d\n",cfg->bits.enable );
//printf("p:%d\n",cfg->bits.priority );
//printf("r:%d\n",cfg->bits.reserve );
if( (cfg->bits.enable==1) && (cfg->bits.priority != 0x11) && (cfg->bits.reserve == 0))
return 1;
else
return 0;
}
int main() {
ConfigRegister cfg;
scanf("%hx", &cfg.reg);
int result = validate_config(&cfg);
printf("%d", result);
return 0;
}