#include <stdio.h>
typedef struct {
union{
unsigned short reg;
struct {
unsigned enable : 1;
unsigned mode : 1;
unsigned priority : 2;
unsigned reserved : 12;
} bits;
};
} ConfigRegister;
// int validate_config(ConfigRegister *cfg) {
// if ( ((cfg->reg & 0x1) && (((cfg->reg >> 2) && 0x3) != 11) && ((cfg->reg) >> 4) == 0) ){
// return 1;
// }
// return 0;
// }
int validate_config(ConfigRegister *cfg) {
// Write logic using pointer access
//printf("%d %d %d\n", cfg->bits.enable, cfg->bits.priority, cfg->bits.reserved);
if (cfg->bits.enable != 1)
return 0;
if (cfg->bits.priority == 3)
return 0;
if (cfg->bits.reserved != 0)
return 0;
return 1;
}
int main() {
ConfigRegister cfg;
scanf("%hx", &cfg.reg);
int result = validate_config(&cfg);
printf("%d", result);
return 0;
}