A button should trigger an action when pressed. We already have two callback functions defined:
void onPressA() { cout << "Button A pressed\n"; } void onPressB() { cout << "Button B pressed\n"; }
Your task is to implement the function:
void simulatePress(void (*callback)())
In main():
A
B
Example Input:
Output:
Button A pressed
Input:
Button B pressed
Test Cases
Test Results
Input
Expected Output