#include <iostream>
#include <cstdint>
using namespace std;
class ByteBuffer {
private:
uint8_t data[8];
public:
uint8_t& operator[](int index) {
return data[index];
}
uint8_t operator[](int index) const {
return data[index];
}
};
int main() {
ByteBuffer buffer;
for (int i = 0; i < 8; i++) {
int x;
cin >> x;
buffer[i] = static_cast<uint8_t>(x);
}
int idx, v;
cin >> idx >> v;
buffer[idx] = static_cast<uint8_t>(v);
for (int i = 0; i < 8; i++) {
cout << (int)buffer[i] << (i == 7 ? "" : " ");
}
return 0;
}
Explanation & Logic Summary:
operator[] returns a reference to enable assignmentuint8_t models real firmware byte buffersint ensures correct numeric outputFirmware Relevance & Real-World Context:
Byte buffers are fundamental in embedded systems:
Operator overloading provides clean syntax without runtime overhead and reflects real embedded abstractions.
Input
1 2 3 4 5 6 7 8 3 99
Expected Output
1 2 3 99 5 6 7 8