76. unique_ptr Ownership Transfer

A resource managed by std::unique_ptr must have exactly one owner at any moment.

In this problem, ownership of a dynamically allocated buffer must be explicitly transferred from one std::unique_ptr to another. The provided template code attempts to create a second owner for the same resource, which violates std::unique_ptr ownership rules and causes a compilation error.

Your task is to restructure the ownership flow so that the resource always has a single owner, the program compiles successfully, and the runtime behavior matches the expected output.

This problem emphasizes ownership semantics and lifetime control, not syntax tricks.

Program Flow:

  1. Read an integer N
  2. Allocate a buffer of size N using std::unique_ptr
  3. Read N integer values into the buffer
  4. Transfer ownership of the buffer to another std::unique_ptr
  5. Print the buffer contents using the new owner
  6. Verify that the original owner no longer owns the resource

 

Example Input:

4
10 20 30 40

Example Output:

10 20 30 40
No data 

 

Constraints:

  • N ranges from 1 to 100
  • The buffer elements are integer values that fit within uint8_t
  • There must never be two owners of the same resource
  • Ownership transfer must be explicit
  • The output format must match exactly, including spacing and newlines
  • No memory leaks or undefined behavior are allowed

 

 

 

Need Help? Refer to the Quick Guide below

Raw pointers (T* ptr = new T()) impose a heavy burden: you must manually call delete, otherwise you get memory leaks. If you delete too early, you get dangling pointer crashes.

Smart Pointers are wrapper classes that own the raw pointer. They automatically call delete (or a custom cleanup function) when the pointer goes out of scope, using the RAII pattern.

They live in the <memory> header.

Types & Usage

1. std::unique_ptr (The Embedded Standard)

Represents exclusive ownership. Only one pointer can own the resource.

  • Copying: Banned (Compiler error).
  • Moving: Allowed (Transfers ownership).
  • Overhead: Zero. It is exactly the same size as a raw pointer.
#include <memory>

void setup_sensor() {
    // Create unique pointer (Preferred syntax: make_unique)
    std::unique_ptr<Sensor> s = std::make_unique<Sensor>(10);
    
    s->init(); // Use -> just like a raw pointer
    
    // No delete needed! 
    // When function returns, 's' is destroyed -> calls ~Sensor() -> frees memory.
}

2. std::shared_ptr (Reference Counted)

Represents shared ownership. Multiple pointers can point to the same object.

  • It maintains a Reference Count. Every time you copy the pointer, count +1. When a pointer dies, count -1.
  • The memory is freed only when the count hits 0.
std::shared_ptr<Data> p1 = std::make_shared<Data>();
{
    std::shared_ptr<Data> p2 = p1; // Count = 2
} // p2 dies. Count = 1. Data still exists.
// p1 dies. Count = 0. Data deleted.

3. std::weak_ptr

A non-owning observer of a shared_ptr. It doesn't increase the reference count. Used to break Circular Dependencies (A points to B, B points to A) which cause memory leaks.

Memory Layout & Overhead

Featureunique_ptrshared_ptr
OwnershipSolo (1 owner).Shared (N owners).
Sizesizeof(void*) (4 bytes).2 * sizeof(void*) (Ptr + Control Block).
PerformanceFast (Inline calls).Slower (Atomic Ref-Counting).
Embedded UseRecommended (99% of cases).Avoid (unless necessary).

Relevance in Embedded/Firmware

1. unique_ptr for Drivers

Hardware drivers usually have single ownership. A UART object manages a specific hardware block.

Using unique_ptr<UART> ensures that if the driver is replaced or shut down, the cleanup (destructor) happens automatically.

2. Custom Deleters (No Heap Required)

Smart pointers are often associated with new/delete (Heap), but they can manage any resource. You can teach a unique_ptr to call a specific function (like fclose or free_buffer) instead of delete.

// A pointer that calls 'close_file' instead of 'delete'
auto deleter = [](FILE* f) { fclose(f); };
std::unique_ptr<FILE, decltype(deleter)> file_ptr(fopen("log.txt", "w"), deleter);

// When file_ptr goes out of scope, fclose() is called automatically.

3. Factory Patterns

Factories that return std::unique_ptr<Base> allow you to return different derived driver types safely without worrying about who is responsible for deleting them.

Common Pitfalls (Practical Tips)

PitfallDetails
shared_ptr Overheadshared_ptr allocates a "Control Block" on the heap to store the counter. This causes Heap Fragmentation and involves atomic instructions (slow) to update the count. Avoid in tight loops.
auto_ptrDeprecated and removed in C++17. Never use it. It had broken copy semantics. Use unique_ptr instead.
get() misuseptr.get() returns the raw pointer. Be careful not to manually delete this raw pointer, or the smart pointer will double-free it later.
make_uniqueAlways use std::make_unique<T>() instead of new T(). It’s safer (prevents leaks if constructor throws) and cleaner.