#include <stdio.h>
void add_and_print(void *a, void *b, char type) {
if (type == 'i') {
int result = (*(int *)a) + (*(int *)b);
printf("%d", result);
} else if (type == 'f') {
float result = (*(float *)a) + (*(float *)b);
printf("%.1f", result);
}
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}
The void* pointer is used to write type-agnostic code. It requires proper casting to the actual type before dereferencing.
Solution Logic:
Input
i 10 20
Expected Output
30