void pointer and Casting

Code

#include <stdio.h>

void add_and_print(void *a, void *b, char type) {
    if (type == 'i'){
        int *p1 = (int*)a;
        int *p2 = (int*)b;
        printf("%d",*p1 + *p2);
    }else {
        float *p3 = (float*)a;
        float *p4 = (float*)b;
        printf("%0.1f",*p3 + *p4);
    }
}

int main() {
    char type;
    scanf(" %c", &type);

    if (type == 'i') {
        int x, y;
        scanf("%d %d", &x, &y);
        add_and_print(&x, &y, type);
    } else if (type == 'f') {
        float x, y;
        scanf("%f %f", &x, &y);
        add_and_print(&x, &y, type);
    }

    return 0;
}

Solving Approach

 

 

 

Upvote
Downvote
Loading...

Input

i 10 20

Expected Output

30