#include <stdio.h>
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
if(type=='i'){
int val_a_i = (int)(*((int*)(a)));
int val_b_i = (int)(*((int*)(b)));
int sum_i = val_a_i + val_b_i;
printf("%d", sum_i);
}
else if(type=='f'){
float val_a_f = (float)(*((float*)(a)));
float val_b_f = (float)(*((float*)(b)));
float sum_f = val_a_f + val_b_f;
printf("%.1f", sum_f);
}
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}