#include <stdio.h>
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
if (type == 'i') {
int* int_a = (int *) a;
int* int_b = (int *) b;
printf("%d", (*int_a) + (*int_b));
} else if (type == 'f') {
float* float_a = (float *) a;
float* float_b = (float *) b;
printf("%.1f", (*float_a) + (*float_b));
}
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}