#include <stdio.h>
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
if(type == 'i')
{
int* num = (int*)a;
int* num1 = (int*)b;
printf("%d",(*num+*num1));
}
else
{
float* num = (float*)a;
float* num1 = (float*)b;
printf("%.1f",(*num + *num1));
}
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}