Code
#include <stdio.h>
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
/* Checking the type is int or float. */
if(type == 'i')
printf("%d\n",*((int *)a) + *((int *)b)); // type cast and add
else
printf("%0.1f\n",*((float *)a) + *((float *)b)); // type cast and add
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
/* Checking the type is int or float. */
if(type == 'i')
printf("%d\n",*((int *)a) + *((int *)b)); // type cast and add
else
printf("%0.1f\n",*((float *)a) + *((float *)b)); // type cast and add
}
Input
i 10 20
Expected Output
30