#include <stdio.h>
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
if (type == 'i') {
int* r1 = (int*)a;
int* r2 = (int*)b;
printf("%d", (*r1 + *r2));
}
if (type == 'f') {
float res = *(float*) a + *(float*) b;
printf("%.1f",res);
}
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}