#include <stdio.h>
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
if (type == 'i') {
int x = *(int *)a; // cast to int* and dereference
int y = *(int *)b;
printf("%d\n", x + y);
}
else if (type == 'f') {
float x = *(float *)a; // cast to float* and dereference
float y = *(float *)b;
printf("%.1f\n", x + y);
}
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}