#include <stdio.h>
void add_and_print(void *a, void *b, char type)
{
// Write your logic here using type casting
if (type == 'i')
{
int *pa = (int*)a;
int *pb = (int*)b;
printf("%d \n", *pa + *pb);
}else {
float *pa = (float*)a;
float *pb = (float*)b;
printf("%.1f \n", *pa + *pb);
}
}
int main()
{
char type;
scanf(" %c", &type);
if (type == 'i')
{
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
}
else if (type == 'f')
{
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}