#include <stdio.h>
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
if (type == 'i'){
int* p1 = (int*) a;
int* p2 = (int*) b;
printf("%d",(*p1 + *p2));
}
if (type == 'f'){
float* p1 = (float*) a;
float* p2 = (float*) b;
printf("%.1f",(*p1 + *p2));
}
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}