#include <stdio.h>
void sum_int (void *a, void *b){
int sum_int;
printf("%d", sum_int = *(int *)a + *(int *)b);
}
void sum_float (void *a, void *b){
float sum_float;
printf("%0.1f", sum_float = *(float *)a + *(float *)b);
}
void (*func_ptr[2])(void *, void *) = {sum_int, sum_float};
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
if (type == 'i'){
(*func_ptr[0])(a, b);
} else (*func_ptr[1])(a, b);
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}
Input
i 10 20
Expected Output
30