#include <stdio.h> void sum_int (void *a, void *b){ int sum_int; printf("%d", sum_int = *(int *)a + *(int *)b); } void sum_float (void *a, void *b){ float sum_float; printf("%0.1f", sum_float = *(float *)a + *(float *)b); } void (*func_ptr[2])(void *, void *) = {sum_int, sum_float}; void add_and_print(void *a, void *b, char type) { // Write your logic here using type casting if (type == 'i'){ (*func_ptr[0])(a, b); } else (*func_ptr[1])(a, b); } int main() { char type; scanf(" %c", &type); if (type == 'i') { int x, y; scanf("%d %d", &x, &y); add_and_print(&x, &y, type); } else if (type == 'f') { float x, y; scanf("%f %f", &x, &y); add_and_print(&x, &y, type); } return 0; }
Test Cases
Test Results
Input
i 10 20
Expected Output
30