#include <stdio.h>
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
if(type=='i'){
int *x=(int *)a;
int *y=(int *)b;
printf("%d",*x+*y);
}
else{
float *x=(float *)a;
float *y=(float *)b;
printf("%.1f",*x+*y);
}
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}