#include <stdio.h>
/*
union types {
float fr;
int ir;
};
*/
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
// types result;
if(type == 'f') {
// result.fr = *(float*)a + *(float*)b;
float result = *(float*)a + *(float*)b;
printf("%.1f", result);
}
else {
int result = *(int*)a + *(int*)b ;
// result.ir = *(int*)a + *(int*)b ;
printf("%d", result);
}
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}
Input
i 10 20
Expected Output
30