#include <stdio.h> /* union types { float fr; int ir; }; */ void add_and_print(void *a, void *b, char type) { // Write your logic here using type casting // types result; if(type == 'f') { // result.fr = *(float*)a + *(float*)b; float result = *(float*)a + *(float*)b; printf("%.1f", result); } else { int result = *(int*)a + *(int*)b ; // result.ir = *(int*)a + *(int*)b ; printf("%d", result); } } int main() { char type; scanf(" %c", &type); if (type == 'i') { int x, y; scanf("%d %d", &x, &y); add_and_print(&x, &y, type); } else if (type == 'f') { float x, y; scanf("%f %f", &x, &y); add_and_print(&x, &y, type); } return 0; }
Test Cases
Test Results
Input
i 10 20
Expected Output
30