#include <stdio.h>
void add_and_print(void *a, void *b, char type) {
// Write your logic here using type casting
if (type == 'i'){
int val1 = *(int*) a;
int val2 = *(int*) b;
printf ("%d",val1 + val2);
}
else {
float val3 = *(float*) a;
float val4 = *(float*) b;
printf ("%.1f",val3 + val4);
}
}
int main() {
char type;
scanf(" %c", &type);
if (type == 'i') {
int x, y;
scanf("%d %d", &x, &y);
add_and_print(&x, &y, type);
} else if (type == 'f') {
float x, y;
scanf("%f %f", &x, &y);
add_and_print(&x, &y, type);
}
return 0;
}